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AppGameKit Classic Chat / Quick 3D Camera Question for Tier 2

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ManOfActionTM
12
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Joined: 16th May 2011
Location: Sahuarita, Arizona
Posted: 5th Feb 2013 22:58
Most of the camera commands imply that a second camera can be created, yet I have not seen a 'create camera' command.

Is this for future updates? Or is there some way of creating a camera that I haven't seen?
MikeMax
AGK Academic Backer
12
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Joined: 13th Dec 2011
Location: Paris
Posted: 6th Feb 2013 06:45
Actually in 108 beta 8, AppGameKit can manage only 1 camera. but, yes, it will support 2 or more cameras ... (when ?... i don't know
ManOfActionTM
12
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Joined: 16th May 2011
Location: Sahuarita, Arizona
Posted: 6th Feb 2013 08:02
Thanks mikemax!! Good to know!
MikeMax
AGK Academic Backer
12
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Joined: 13th Dec 2011
Location: Paris
Posted: 6th Feb 2013 08:12
however, If you don't need multiple viewports at the same time you can easily manage presets with a function and change the camera coords quickly (that's a normal way for one viewport)

But i suppose your question was intended for multiple viewports
baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 6th Feb 2013 12:08
It might be possible using setScissor to use one camera for multiple viewports, I'm not sure if setScissor works for 3D however...


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