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Bug Reports / [DBP] Alpha Mapping Range is Incorrect U77

Author
Message
Sasuke
18
Years of Service
User Offline
Joined: 2nd Dec 2005
Location: Milton Keynes UK
Posted: 9th Feb 2013 20:36 Edited at: 10th Feb 2013 03:02
Alpha Mapping range is stated to be 0-100 but 100 reverts back to 0 or close to. I've tested alpha mapping at 99 and the objects aren't fully visible.

Edit
After testing, this only becomes a problem if the object is set up with an incorrect color value via color object, set object diffuse and etc...
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 12th Apr 2013 06:11 Edited at: 12th Apr 2013 16:24
im having problems too with setting blue values on newly created objects


edit: haha nope.... my coding error...lol

my problem is not related to this....

Green Gandalf
VIP Member
19
Years of Service
User Offline
Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 13th Apr 2013 15:28
Quote: "my problem is not related to this...."


I know that feeling only too well.

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