Quote: "fairly sure if adblock did not exist, MOST of those people would watch it anyway"
Maybe so, but adblock
does exist, it does no one any good to pretend it doesn't.
Quote: "It's such a primitive, pre-internet way of thinking. "Just throw an ad on it.""
I agree.
It's appropriate that this popped up today:
Also consider the
Hotline Miami piracy story. The developers actively supported the pirates:
Quote: "He just felt he didn't want people playing the buggy version of his game however they got it. He wanted them to get the patch. He basically said, 'I'm not going to criticize this, it's a fact of life. It would be nice if guys could find it within themselves to pay for it, but that's the world I'm in, so you know, you just have to take it for what it is.'"
I would go even further than that and say release the damn thing for free! It's digital media, why would you restrict your fan base with a price tag? Get your game out there and "let people pay", as Amanda Palmer said. Piracy prevention is such an outdated idea, it made sense when we had physical discs.
We need to stop treating people like animals that need to be caged. The internet has freed up so many of the difficulties we had in the past, regarding distribution, promotion, funding, etc. so it's kind of frustrating to see so few companies actually grasping the change and accepting that the world has opened up. (It's mainly the old dinosaur empires like 20th Century Fox that are behind. Most new companies get it.)