As with what seems to be many people around here lately, I am jumping into C++. Of course, for game development.
I have one book on the way and trying to find a couple others to follow up with after completing the first.
Book on the way:
Sams Teach Yourself
The two I am looking at for possible follow ups:
Introduction to 3D Game Programming with DirectX 11
Game Coding Complete, Fourth Edition
The one I already ordered and the two follow-ups I have posted seem to be the most relevant with the best reviews. Do any of you have any experience with any of these books? Am I on the right path?
I am already familiar with VB and comfortable. Not mastered but, I feel as though I have a tight enough grasp on programming in general to tackle another language.
I know there are loads of other threads pointing to online resources but, I haven't found anything that really makes anything clear to me and well laid out text books with really good exercises have always been a big help to me. Even before starting college, I was already teaching myself VB but, was never comfortable with it until I had my VB class.
Additional Links as suggested by other members:
http://www.cplusplus.com/files/tutorial.pdf
http://en.wikipedia.org/wiki/The_C%2B%2B_Programming_Language
http://en.wikipedia.org/wiki/Pragmatic_Programmer