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FPSC Classic Work In Progress / [X9] Prisoner Of War

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Corno_1
13
Years of Service
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Joined: 3rd Nov 2010
Location:
Posted: 30th May 2013 16:41
Are you sure, you have? Hmmm then sorry. We create the crosshair both.

http://cornofpsc.webs.com/
"The Corno_1 Way of Scripting" by Corno_1
Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 30th May 2013 16:47
Quote: "Hmmm then sorry. We create the crosshair both.
"

No problem Corno_1, thank you for pointing out the little problems in my game.

Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 31st May 2013 19:39
Thanks to however filled out my survey!

Announcement:I think i am coming to a close with the first level of my game and think i will make some final changes and it will be just bug testing!. Also the second level will hopefully be coming to everyone for testing soon!

Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 25th Jun 2013 19:01
bump/announcement:The first level will be done soon all i need is to finish up the cut-scenes, and then i will post a vid to show off what i have done

MrCrazyDude115
FPSC Reloaded TGC Backer
11
Years of Service
User Offline
Joined: 14th Mar 2013
Location: Look Behind You...
Posted: 28th Jun 2013 22:34
Downloading now

Dat crazy dude behind you...
angusm3
15
Years of Service
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Joined: 6th Mar 2009
Location: Right behind you...
Posted: 1st Jul 2013 01:35 Edited at: 1st Jul 2013 01:37
thx for giving me credit I had to DL to see if it was the health scripts because I didn't remember doing anything else for your game

and it called my attention back to it, I'll make those scripts into a pack that you can download soon

http://www.youtube.com/watch?v=AfFa6uPv_8o
I appear to have burst into flames...
MrCrazyDude115
FPSC Reloaded TGC Backer
11
Years of Service
User Offline
Joined: 14th Mar 2013
Location: Look Behind You...
Posted: 1st Jul 2013 02:04
Dude, the game finishes after 1 level? Once I go into the room with the controls and stuff, I open the door, and there is a SciFi styled area, then the game ends?? Maybe I went the wrong way? Check maybe you added a Win zone in a wrong area?

Dat crazy dude behind you...
angusm3
15
Years of Service
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Joined: 6th Mar 2009
Location: Right behind you...
Posted: 1st Jul 2013 02:25
can't make it out of the first jail cell... what am I missing here?

http://www.youtube.com/watch?v=AfFa6uPv_8o
I appear to have burst into flames...
Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 1st Jul 2013 03:59
Sorry for the inconvenience
@MrCrazyDude115: this is a one level beta test right now, i am going to beta test one level at a time so i can focus on one level at a time, so if you are talking about the door that takes you into a red styled corridor then that is the end of the first level.
@angusm3:sorry you are having a bit of trouble, i think it is becasue the activation button is (F) not (E)

@all: I am still working on the huds and all and don't worry a new version will be coming out soon with a prototype cut-scene in it, and better huds.

MrCrazyDude115
FPSC Reloaded TGC Backer
11
Years of Service
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Joined: 14th Mar 2013
Location: Look Behind You...
Posted: 1st Jul 2013 15:12
Quote: " this is a one level beta test right now, i am going to beta test one level at a time so i can focus on one level at a time, so if you are talking about the door that takes you into a red styled corridor then that is the end of the first level."


Yes, ok

Dat crazy dude behind you...
Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 6th Jul 2013 18:21 Edited at: 8th Jul 2013 00:32
@MrCrazyDude115:do you mind reviewing my game and posting what you think here or on the survey, thanks

@angusm3:Are you still stuck?

@all sorry for not uploading the newest version yet but i have been having trouble with the HUDS and have been very busy so i haven't had a chance to make the finishing touches on this version.

Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 8th Jul 2013 02:21 Edited at: 8th Jul 2013 02:24
I have completed version 1.6 and the first post is now updated, but if your lazy here is the link right here
Here is me playing through the level as well


Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 11th Jul 2013 19:36
Also another thing to mention is that i have a new survey for the new beta version i would appreciate assistance because this may be the last alpha version for level 1. For people how would like to become permanent beta tester just if you could fill out the new survey and put your name in comments part of the survey, and for these people you would get your name in the credits, and your responsibilities would to test each version out and answer any question i have about what you think of the game.

Thanks for your help

Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 22nd Jul 2013 22:52 Edited at: 25th Jul 2013 21:00
Update:I am now looking to apply some nice shaders to my first level to finish it up, but like always nothing is ever simple. The shader i\'m using is made for errant ai\'s weapons, but was made before the release of the tf341 pack, and doesn\'t work to my knowledge with it. So i have a question for everyone, would you like some nice fancy shaders on the mp 9/10? Or would you prefer the sprinting animations currently in the TF341 pack.

I am working to see if i can use the animations from the TF341 pack for the model pack 9/10 guns. I have been told it is possible but i have had no luck so far. I will also be trying to find a nice shader to work on the TF341 weapons as well.

Lastly if anyone would like to help out with this process im going through right now i would be grateful and i will put your name in the credits. What i would need help with if anyone is interested is to give the sprint animation the M1614 model and the 1191 the pistol sprint animation.

[url=https://lh5.googleusercontent.com/-hKXW3odyvgw/UVowbgkACfI/AAAAAAAAAkg/BMeHq8OsAH0/w600-h120-no/P.O.W+pic.png[/img][/url]
Tomahawk
11
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 25th Jul 2013 20:54 Edited at: 26th Jul 2013 00:24
Sorry double post.

Tomahawk
11
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 1st Aug 2013 15:52
My game is now on steam as a concept http://steamcommunity.com/sharedfiles/filedetails/?id=165313945 so pay a visit, drop a comment, and vote.

MrCrazyDude115
FPSC Reloaded TGC Backer
11
Years of Service
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Joined: 14th Mar 2013
Location: Look Behind You...
Posted: 1st Aug 2013 23:26
Nice, but I suggest adding more screenshots, however, I have a question that is off topic, I read somewhere that you have to pay $100 to put your game on steam, so do I have to pay $100 to make a Concept on steam?

Dat crazy dude behind you...
Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 2nd Aug 2013 04:57
you have to pay 100$ if you want to put it on greenlight, you don't have to pay for a concept.

Hope that answers your question, On another note there are more screenshots now.

Tomahawk
11
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 10th Sep 2013 04:18
After a lot of thinking i have decided to finish this project and release it free. I will hopefully release it before the release of FPSC-R! I don't expect the game to be bug free and perfect but i do want to finish it. I would really appreciate input, ideas, and words of encouragement.

Jack Gainsborough
10
Years of Service
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Joined: 3rd Dec 2013
Location: Arkansas
Posted: 3rd Dec 2013 01:07
I'm new to this forum, and this is my first comment. I watched the video of your game, Prisoner of War, a couple of times. I really think you're doing well. I really liked that you had some voice acting from the get go. I didn't totally agree with the maintenance man leaving a knife for you to find. Maybe a screwdriver, perhaps? Also, I think the first enemy you encounter should be working on some sort of project, maybe cleaning her rifle or working on a computer. That way, you could have the opportunity to sneak up on her to take her out, or just sneak by. I didn't have any complaints on the lighting other than it seemed a little dark, but maybe you intended it to be that way. Don't give up. The hardest part is staying motivated.
Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 3rd Dec 2013 19:46
@Jack Gainsborough: Thank you so much i wish i had more of this support when this game was in development but with FPSC-R coming out it isn't a smart choice. I am going over concepts for a new game with the new engine though

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