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Dark GDK .NET / Questions about Dark GDK .Net / Still being worked on? / can you install it in Visual Studio 2012

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ashlar64
4
Years of Service
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Joined: 23rd Mar 2013
Location:
Posted: 23rd Mar 2013 19:07
Hello all.

Is this project still be worked on? There hasn't been any new messages for a long while I see. Also is it possible to install this in Visual Studio 2012?
Ravencraft
6
Years of Service
User Offline
Joined: 3rd Oct 2011
Location: Under a Bridge
Posted: 27th Mar 2013 11:29
As far as I can tell, the project is dead. TGC has been pouring it's efforts into AppGameKit and FPSC, but may at some time come back to finish DarkGDK.net 2.0. I wouldn't hold your breath.
Your second question is easily answered by looking at about a dozen posts below yours. It can be installed on VS 2012, but requires a little futzing to get any of the examples to work correctly.
Morcilla
14
Years of Service
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Joined: 1st Dec 2002
Location: Spain
Posted: 31st Mar 2013 13:25
There is a tutorial video to install it with VS 2010 here at the forum...

APEXnow
DarkGDK .NET Developer
14
Years of Service
User Offline
Joined: 15th Apr 2003
Location: On a park bench
Posted: 3rd Apr 2013 23:34
In answer to your question, it has ceased presently due to AppGameKit and the cross platform support provided by the system.

Although the main installation is quite old now, it has been installed on Windows 7 and it does function using the latest development tools. The only difficulty would be to bring the project templates up to date.

Paul.

jojoofu
8
Years of Service
User Offline
Joined: 23rd Feb 2009
Location: Where ever Carmen Sandiego is
Posted: 4th Apr 2013 11:10
I upgraded the dark helper platform to 2012. Ill get back to making the dark workd editor soon , but you can still use the template to access all the other dark gdk functions. For now Im going to check out the agk and see what all the buzz is about

" The best slaves are the ones who think they are free. "
APEXnow
DarkGDK .NET Developer
14
Years of Service
User Offline
Joined: 15th Apr 2003
Location: On a park bench
Posted: 4th Apr 2013 23:43
jojoofu,

As far as I'm aware, there is a .NET wrapper for AppGameKit as well, although I have not personally looked at it. Also, the 3D functions in the 1.08 beta release are working but not completely implemented (they're working on it as we speak).

Paul.

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