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FPSC Classic Work In Progress / [LOCKED] [x9] Black Asylum

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Johnski
8
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 29th Mar 2013 12:54 Edited at: 19th Aug 2013 13:33
[img]][/img]


Developer's: Angry Panda Games


Story Line
Your name is a John Adams, You have just woken up in a strange place, How did you get there? to find this out you must venture out into your room and confront your worst fears. to find out why you are there.
This is the Black Asylum. Abandoned after a major experiment went wrong in 1985. Find secrets and solve puzzles to progress through the levels.


Features

1)Non-Linear Game-play

2)Puzzle Elements to progress you through the levels.

3)Audio Diary's from the past to give you hints.

4)Interactive Environment

5) Secret Passages

6) Alternative Endings


[center]Screenshots


[img][/img]


[img][/img]

[img][/img]

[/img]


I must stress that WarFront is still in development, I have handed it over to my freind to fine tune it.

Comments and Crits Welcome[img][img]

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MrCrazyDude115
FPSC Reloaded TGC Backer
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Joined: 14th Mar 2013
Location: Look Behind You...
Posted: 29th Mar 2013 13:31
Looks like fun
Killj0y17
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Location: In a pineapple, under the sea
Posted: 29th Mar 2013 14:56
Quote: "4)Interactive Environment"

nice! I always wanted interactive environments, screenshots looks good, lightmapping's good. Gonna wait for this game!

Johnski
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Location: Norfolk, UK
Posted: 29th Mar 2013 15:11
[img][/img]

[img][/img]

[img][/img]

Johnski
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Location: Norfolk, UK
Posted: 29th Mar 2013 16:56
Update


I will be implementing a system whereby you can learn spells from old books found later on in the level and 'summon' allied creatures and use them at your disposal, but only with limited health so not to 'overcrowd' the game to become to easy.

Johnski
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Location: Norfolk, UK
Posted: 30th Mar 2013 15:41 Edited at: 30th Mar 2013 15:42
Added a small but significant reference to a British Film.
lets see if you can guess which film



Burger
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Location: New Zealand
Posted: 30th Mar 2013 22:06
Ummm, there's no guessing when the video itself tells you, but it made me laugh.

- An Instinctive Fear IndieDB page, download demo today!
Johnski
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Location: Norfolk, UK
Posted: 1st Apr 2013 20:36
And now a sneak preview of a very early stage of Level 2-

[img][/img]

Thats all your getting for now ;D




Johnski
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Location: Norfolk, UK
Posted: 20th Jul 2013 14:09 Edited at: 20th Jul 2013 14:12
This is still on

Keep an eye out for some new awesome screenshots!



UPDATE:

New Tagline: ''Fear Changes Everything''

New Name: ''The Mist''

Johnski
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Location: Norfolk, UK
Posted: 24th Jul 2013 13:14 Edited at: 26th Jul 2013 14:44
The Early Public Alpha Version is here!

Grab your download here: http://www.indiedb.com/games/black-asylum/downloads/black-asylum-alpha-02

Johnski
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Posted: 26th Jul 2013 14:44
Any comments on the game?

Tomahawk
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Location: Where do you think I live?
Posted: 26th Jul 2013 17:52
I am downloading now, will give a review.

Tomahawk
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Posted: 26th Jul 2013 19:55 Edited at: 26th Jul 2013 19:56
So hear is my review:

Gameplay: I really enjoyed playing the game, i liked how the zombies were on the easy side but you still felt like you needed to kill them quickly and not to joke around with them. On another note i felt like you could move really fast and it speed up the gameplay too 8/10

Graphics:Overall I really liked the lighting, also the fog effect was nice, especially when you went outside. I liked the characters as well but of course they are made by Bond 1 so what do you expect. The weapon is the same just made by Errant AI. 7/10

final rating of the review
7.5/10
Great work!

Johnski
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Location: Norfolk, UK
Posted: 30th Jul 2013 12:30 Edited at: 30th Jul 2013 12:30
Thanks for reveiw!

So i was browsing youtube and i came across this:



The first video reveiw of Black Asylum!

michael x
9
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 30th Jul 2013 20:08
one of the things you should do is disable the jump button. so players like him won't do things like that with your game. it makes your game look bad when people play it like that on youtube. -part of good level design is to keep the player thinking there is more beyond wall of your level even if not.

more than what meets the eye

Welcome to SciFi Summer
kingofmk98
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Location: Everywhere
Posted: 4th Aug 2013 04:36
ugh...use matching hands, it will make your game so much better
Johnski
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Location: Norfolk, UK
Posted: 13th Aug 2013 16:15
I will be changing the hands so they are the same soon

Dont worry!

BIG NEWS: This will be released as Episode 1 with Episode 2 coming out next year and Episode 3 coming out in 2015, The Paid Alpha will be available soon!

Johnski
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Location: Norfolk, UK
Posted: 14th Aug 2013 21:40
The game has now been released to IndieCity as a Paid Alpha! to fund further development of the game. Where do you buy it? Here:

[href]Teampanda.indiecity.com[/href]

Its just £4.99 for the Paid Alpha with more features being added weekly makes that 4.99 more and more worth it! People who buy the Paid Alpha also get the full game earlier than normal release and a few extras! So what are you waiting for? Go grab it today!

£4.99 During Paid Alpha

£7.99 Full Release Price

Johnski
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Location: Norfolk, UK
Posted: 16th Aug 2013 18:48
New Screen preview of Level 3:

[img][/img]


Any comments and crits welcome!

Johnski
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Location: Norfolk, UK
Posted: 17th Aug 2013 13:02
[img][/img]

Any Comments or Critisms?

Burger
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Location: New Zealand
Posted: 18th Aug 2013 01:47
A little too grey, perhaps? Adding yellowish streetlights could give more atmosphere and depth.

- An Instinctive Fear IndieDB page, download the demo today!
Johnski
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Posted: 18th Aug 2013 13:09
I shall try it out!

EDIT: Here is the results:
[img][/img]

Johnski
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Posted: 18th Aug 2013 15:00
A sneak preveiw of Level 3 (Unfinished)



Johnski
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Posted: 18th Aug 2013 18:53 Edited at: 18th Aug 2013 18:56
So after mucking around with FPSC some more i have decided to do a complete re-work of the game. Same concept different story and setting.

New Storyline:

It was 2845 and the Government controlled everything, A kinda big brother kinda set-up, I didn't like it. That's how i got into Blackwall Asylum. Well i got here in this asylum because i didn't like the system and they deemed me insane, They put me into a deep sleep for 50 years. I woke up about an hour ago, Everything has changed, I can hear noises coming from outside my room. My name is John Adams and im the one who broke the system and made civilization fall, this may not mean much to you now but as i step outside this door im sure you will, You see after i voiced my dislike of the government everyone else in the street heard of me and started to rebel against the system, the government tried everything to stop it- Guns, Riot Police, Kerfews. But it all failed, in the end the government dispersed chemicals into the croud which would kill them, the things is, the government didnt count on one thing. The dead coming back to life.

The story is a still being tweaked and polished up.

[img][/img]

Johnski
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Location: Norfolk, UK
Posted: 18th Aug 2013 23:36
Last update today and a new video of the city after a major change!



Any Comments or Crits?

unfamillia
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Location: Preston, Lancashire
Posted: 19th Aug 2013 00:56 Edited at: 19th Aug 2013 00:59
My initial thought is, lighting. It could do with improving somewhat.
Its not too bad as it is now, I just feel by changing the lighting colour pallette to a more reduced tone, you would yield better results.

Example of what i mean.



Also, I would change those boards that you laid down for people to run over. That seemed annoying to try to navigate! haha.

EDIT - Just going back to the colours thing. whenever you are trying to light an area, try to stick to the same colour light as the main texture for that area. Unless of course you are trying to show emergency lights or something similar.

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Johnski
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Posted: 19th Aug 2013 13:33
unfamillia I have updated the level:
[img][/img]

Johnski
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Posted: 19th Aug 2013 16:23
[img][/img]

Burger
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Location: New Zealand
Posted: 20th Aug 2013 07:46
I'm liking the cyberpunk look!

- An Instinctive Fear IndieDB page, download the demo today!
Johnski
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Posted: 20th Aug 2013 13:19
Thanks! I have been thinking of starting a new Thread where its more organised.

Johnski
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Posted: 20th Aug 2013 17:47
[img][/img]

Tomahawk
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Posted: 20th Aug 2013 19:41
Lookning great!

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