It has shown many times before on these forums, views to comments ratio never match. I have, admittedly viewed not yet commented on this thread because I don't really know what to say. The story, I don't know, its meant to be a story inside about an FPSC game and this is the FPSC game?
Quote: "This game is based on a group of teenagers who explore a Hidden Path that has been blocked for a LONG time, and end up with creepy events and they find a CD, This game is what they found on the CD... It is based on the Path itself..."
Perhaps you should emphasise this or make it prominent in game, else this game wont have a lot that's unique about it. Else it will be a generic teen sort of horror.
The screenshots don't show the most convincing atmosphere, consider making things dirty/run down? If this is a hidden path that has been blocked for a long time, will it be so clean?
Also, in your first post the image second from the bottom, is that the skybox I can see? If it is, the edges of your map definitely reworking.
Just some constructive criticism, hope it helps.

- An Instinctive Fear IndieDB page, download demo today!