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AppGameKit Classic Chat / Tier2 in AGK IDE

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Markus
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Location: Germany
Posted: 3rd May 2013 11:13
can i use Tier2 in the AppGameKit IDE?
i think not, only in visual studio, true?
baxslash
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Location: Duffield
Posted: 3rd May 2013 11:28
Yes, the IDE is Tier 1 only.


this.mess = abs(sin(times#))
Ancient Lady
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Location: Anchorage, Alaska, USA
Posted: 3rd May 2013 17:04 Edited at: 3rd May 2013 17:05
Yes, Tier 2 in Windows is Visual Studio only.

And you can use either Visual Studio Express 2008 or 2010 (both are free).

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Markus
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Joined: 10th Apr 2004
Location: Germany
Posted: 3rd May 2013 18:28
today i try the template projects (installed 108b11) from Windows_VS2010
but i got a error at build in the ide (c++ 2010 express).
the ide want convert the project file, so i do it.


Quote: "1>------ Erstellen gestartet: Projekt: 037 Box2D - Box2D, Konfiguration: Debug Win32 ------
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(F:\AGK108B11\Projects\Native\Windows_VS2010\Box2D - Box2D\Debug\037 Box2D - Box2D.exe) entspricht nicht dem OutputFile-Eigenschaftswert (F:\AGK108B11\Projects\Native\Windows_VS2010\Box2D - Box2D\Final\037 Box2D - Box2D.exe) von Linker. Das Projekt wird daher möglicherweise nicht ordnungsgemäß erstellt. Damit dieses Problem behoben werden kann, müssen die Eigenschaftswerte für $(OutDir), $(TargetName) und $(TargetExt) dem in %(Link.OutputFile) angegebenen Wert entsprechen.
1>LINK : fatal error LNK1104: Datei "atlsd.lib" kann nicht geöffnet werden.
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen =========="


maybe you can tell me what is atlsd.lib and where it is.
the window search don't find it yet^^
Ancient Lady
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Location: Anchorage, Alaska, USA
Posted: 3rd May 2013 18:57
First, the Windows Tier 2 example projects are NOT up to date with v10811 (or v1076 for that matter), so don't try to build them. We hope that one day TGC will take the the time to update them.

Next, when you try the templates provided (which basically work), you need to add atlsd.lib and atls.lib to the 'Ignore Specific Default Libraries' in the 'Configuration Properties'->'Linker'->'Input' section (both debug and release configurations). This is reached by right clicking on the project name in the Solution Explorer and selecting 'Properties' at the bottom of the pop-up menu.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Markus
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Joined: 10th Apr 2004
Location: Germany
Posted: 3rd May 2013 19:55 Edited at: 3rd May 2013 19:57
thank you very much, i change the ignore list (to the green marked area),
it was there by default but don't work.
now i get new errors ... but enough for today.

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Ancient Lady
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Location: Anchorage, Alaska, USA
Posted: 3rd May 2013 20:30
Sorry, you need to include a semi-colon ';' between the libraries.

Based on your image, the project you are working with is definitely not a v10811 one (it has CoreForApp.h in it).

As previously mentioned, none of the Examples are current with v10811. And the image you are showing is for one of those projects.

If you want to try to make it compatible, delete the Core.cpp and CoreForApp.h files in that project (both from the project and from the directory) and copy in the Core.cpp file from IDE/apps/template_windows_vs2010. Then it might be compatible with v10811.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Markus
Valued Member
20
Years of Service
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Joined: 10th Apr 2004
Location: Germany
Posted: 4th May 2013 12:45
thanks,
i think its better to begin with a working template.
the old Examples make only trouble.
i will try later.
at first i will try to compile something without getting errors from ide...

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