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iOS and MacOS / GDK to OSX

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Message
joachim
12
Years of Service
User Offline
Joined: 21st Feb 2012
Location: Vancouver Canada
Posted: 8th May 2013 18:50
Hi all,

I have some games written in c++ using GDK and
would like to port them to OSX.
Does anybody have experience doing so,
or what is an easy way to start ?

cheers
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 8th May 2013 20:47
Unless you mean to port them to AppGameKit, this post is in the wrong forum.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
joachim
12
Years of Service
User Offline
Joined: 21st Feb 2012
Location: Vancouver Canada
Posted: 9th May 2013 01:05
I don't understand.

If I want to run the games instead of on windows machine
on a Mac, wouldn't I use MacOS or more specific OSX ?
joachim
12
Years of Service
User Offline
Joined: 21st Feb 2012
Location: Vancouver Canada
Posted: 9th May 2013 01:05
My understanding is that AppGameKit is for mobile.
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 9th May 2013 04:25
AGK will work fine in Mac.

But your original post talks about GDK, a totally different project and one that only works in Windows (it is very DirectX dependent).

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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