This may seem like a dumb question, but how do you go about moving sprites that are consisted of image textures on 3d plains? I'm using darkbasic classic and am just looking to move the sprite on the x and y axis. Just a simple instruction for reading input from the arrow keys and moving the sprite correspondingly is all i'm looking for, thanks. Also what is the best way to animate sprites if you are using 3d plains to represent the sprite?
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