Quote: "Special Thanks to Wolf for creating such a wonderful and amazing game!"
Well thank you!
Your review video is strangely dark, did the game look like this as you played it?
This is the most positive review I received on this so far. The general response to it outside of the FPSCreator community was more like "yeah, its an okay game with good atmosphere".
I'm glad you played it and liked it, even though I could spot some strange bugs like dead enemys standing up again I did not see on any other letsplay/review so far. You also entered one level through the wrong direction and had enemys spawn in front of you which I did not think to be possible.

You see, seeing these things happen to other gamers allows me to prevent them from happening in future games.
Now: the review itself.
First: I'm happy to see that a game I regard as unnecessarily negative in the way I designed it has entertained and inspired you to make this review and ....hopefully....games of your own
I do however think that you saw much more in it than it actually is. Its not that revolutionary or not as revolutionary as FPSC titles that are less popular (euthanasia has been all over the internet partially due to it being free and partially because of the title). Its pretty much a "shoot the thing" game covered with a thick atmosphere and a sense of dread. All the puzzles and special gameplay parts either use stock fpsc scripts (doors, triggers, keys) or use the environment as a "puzzle". (the room that disolves in blackness, following the glowing lights)
What I'm trying to say is that I have in no way maxed out FPSC with Euthanasia and that there is a lot more to create now. The old version had its problems though, so getting this game to work required , as you mentioned above and I'm happy some people value it, determination.
You mentioned that I adjusted textures and have some custom content in it as a great plus, but isn't that really a must have in any serious project, indie or not?
Now, you mentioned "Euthanasia 2". Well, I do have it on paper here, it would play in a prison in the 80's with a dude who gets executed...but that would be another really dark game and I have pretty much distanced myself from making them
this gruesome
I see what FPSC Reloaded will be like but until then, I'll concentrate on
my current project.

I'm happy you enjoyed it though
-Wolf