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FPSC Classic Product Chat / Did Darkai used to walk through doors ?

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s4real
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Posted: 20th Jun 2013 18:37
Just a little thing I wanted to know did darkai every walk through doors and if so can you remb when they started not too.

Any help with this would be great thanks

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Wolf
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Posted: 20th Jun 2013 20:24
To clarify: Do you mean actually walk through a wall as in: getting out of the other side. Or just running at the wall and being stuck there?

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Disturbing 13
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Posted: 20th Jun 2013 23:51 Edited at: 21st Jun 2013 00:02
I think he means when you create a door in a normal segment. An example of what Dark AI won't do is if you create a model of an arch, even though the player can walk under it or even non DAI characters can walk under it DAI will not since the whole model will have a 'boundary' around it. Now segments have boundary's too, but does the 'cut' door allow the boundary for that segment to be changed? My guess is no since the overhead of the door is still part of the segment. I'm still running 1.19; I'll give it a go and report.

EDIT:I am incorrect! DAI does go through doors in past versions with no extras (waypoints and such) needed. As of 1.19 they did pass through doors but not under entities placed on the same level.

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s4real
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Posted: 21st Jun 2013 00:38
D13 got it they don't seem to want to walk through a door, I did the test ai sample and they just sit at the door and don't walk through it just wondered if this has always been the case as never messed with darkai much.

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Wolf
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Posted: 21st Jun 2013 03:46
Nevermind. I somehow misread "walls" instead of "doors"

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Anubis
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Posted: 21st Jun 2013 13:31
If Task Force 341 works with DAI (Dark AI i think?!) then yes.
1.19 - 1.20.10 they walk and shoot through doors.
im stuck with 1.20.10 waiting for the final beta. So i dont know what happened after 1.20.10

Grts
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s4real
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Posted: 21st Jun 2013 21:29
Thanks for the post we seem to work out what the problem is it seems its the editor thats stopping darkai from working right.

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rolfy
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Posted: 22nd Jun 2013 23:14 Edited at: 23rd Jun 2013 19:23
Quote: "Now segments have boundary's too, but does the 'cut' door allow the boundary for that segment to be changed? My guess is no since the overhead of the door is still part of the segment."

For DAI to pass through doors or arched walls you need a punch named 'Door' (even if the model already has the interior removed). This adds the path to AI outlines.
In custom media it may be that the depth of the punch is not meeting with the width of the room outlines. It likely is the editor if it worked fine before, for stock media at least.

To view outlines enable them in setup.ini, this way you can see where any issues are.

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s4real
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Posted: 23rd Jun 2013 18:59
@rolfy :- This is a 100% right, somehow the editor for beta18 got messed up.


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