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AppGameKit Classic Chat / Android 60 fps cap

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wargasmic
17
Years of Service
User Offline
Joined: 15th Oct 2006
Location: UK
Posted: 27th Jun 2013 21:20
I have set the syncrate to 0, 0, but on android my app seems to still be capped at 60fps. Is there any way round this?
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 27th Jun 2013 21:22 Edited at: 27th Jun 2013 21:22
no

but i have an samsung galaxy y that seam to run at 70-80 fps?
But that could also be poor hardware that gives wrong fps.

All mobile devices run at max 60 fps .

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
DVader
20
Years of Service
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Joined: 28th Jan 2004
Location:
Posted: 27th Jun 2013 21:23
Cliff is right, never got better than 60 fps myself on my phone.

tornado
18
Years of Service
User Offline
Joined: 21st Jul 2005
Location:
Posted: 28th Jun 2013 11:21
It seems like an internal AppGameKit setting of refresh rate

JimHawkins
14
Years of Service
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 28th Jun 2013 13:13
What about VSync ??

-- Jim DO IT FASTER, EASIER AND BETTER WITH AppGameKit FOR PASCAL
Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 28th Jun 2013 13:14
or maybe a paint me event from os.
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 28th Jun 2013 19:04
Quote: "It seems like an internal AppGameKit setting of refresh rate"

No, Android itself is capped to 60fps, not AGK. (Unless you put power save mode on, then the frame rate is capped at 40fps.)

This is my current project, check it out! [href]forum.thegamecreators.com/?m=forum_view&t=204576&b=8[/href]
This is my website, check it out! [href]http:\\www.TeamDefiant.co.uk[/href]
haliop
User Banned
Posted: 29th Jun 2013 03:12
i wonder if there should be a FPS unlimiter somwhere on the web for Android... i'll bet if asked on an Android Only forum you will find the ones to do it or maybe its already done...
a simple App the unlimit the fps cap or a little fix to the android system could be of great use to a huge amount of users.
however this is not strictly related to AppGameKit so....
i bet theres something on the web and i also bet theres someone whos working on it right now...

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