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FPSC Classic Product Chat / Normal mapping weird *problem*, please help

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tonny1111
11
Years of Service
User Offline
Joined: 17th Jun 2013
Location: Croatia
Posted: 19th Jul 2013 00:57 Edited at: 19th Jul 2013 02:54
Hey guys and gals (:
So I have a problem with normal mapping.
I made all the textures - _D, _D2, _I, _N
When I try to make a segment on my own, normalmapping is not reacting at all (like there is only _D2 texture).

BUT when I make a segment with Doomstator Model Maker, normalmapping works fine.

Now I compared both FPS files (mine and model maker's) and they are completaly the same. I also compared the textures and they are the same too..

If please someone can help... I would appreciate that.

P.S. I am good at FPSC. I am using version 1.19. I tried 1.18 too..
If you need any picture I can post it here...
Thanks..

*EDIT* I resolved my problem and I will make a thread like a tutorial for it..


Check my website: https://sites.google.com/site/tonnygamemaker/home
Madcow
11
Years of Service
User Offline
Joined: 17th Jul 2013
Location: Somewhere, but not over the rainbow.
Posted: 19th Jul 2013 02:26
Hi, can you show us your segment template ?

"I like to keep this handy, for close encounters."
tonny1111
11
Years of Service
User Offline
Joined: 17th Jun 2013
Location: Croatia
Posted: 19th Jul 2013 14:10
I tried it on many segments, but here is one.


And by the way, I found out what my problem was...

Check my website: https://sites.google.com/site/tonnygamemaker/home
tonny1111
11
Years of Service
User Offline
Joined: 17th Jun 2013
Location: Croatia
Posted: 20th Jul 2013 01:25
I don't know what my problem is. I managed to do it on one segment, but I can't do it again...

Check my website: https://sites.google.com/site/tonnygamemaker/home

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