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Android / How to limit supported devices?

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jlahtinen
14
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Joined: 26th Oct 2009
Location: Finland
Posted: 25th Jul 2013 18:24
How can I limit which device can download my app?

Like tab's only? Or devices with 640x480 or under are not supported?

I know there is some way to do this in Play, but how?

My AppGameKit project: http://forum.thegamecreators.com/?m=forum_view&t=206794&b=48
Ancient Lady
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 25th Jul 2013 20:12
Did you try looking for help on the Google Developer's site?

This is the sort of thing that is done there, not something done in your code anywhere. (I suppose you know that already, but it never hurts to state the obvious, just in case.)

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
jlahtinen
14
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Joined: 26th Oct 2009
Location: Finland
Posted: 25th Jul 2013 20:36
Quote: "Did you try looking for help on the Google Developer's site?

This is the sort of thing that is done there, not something done in your code anywhere. (I suppose you know that already, but it never hurts to state the obvious, just in case.)"


Actually I found the help for this:

http://developer.android.com/google/play/filters.html

So it cannot be done in Developers site, but in the xml-files. I have no idea how to set the filters though.

My AppGameKit project: http://forum.thegamecreators.com/?m=forum_view&t=206794&b=48
Ancient Lady
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 25th Jul 2013 21:12
Depends on what you want to filter on.

I don't think you can specify tablets only (are there Android desktop computers?).

Explore the page you pointed me to. It has links for examples and such for each feature that is filterable.

While it lets you filter on screen size (small,normal,large,xlarge), it does not seem to let you specify width/height in pixels.

Look at the AndroidManifest.xml file in the interpreter_android directory while you browse the developer page. That will help you figure out what you need.

If you are using the TGC AppGameKit on-line one-click apk creator, I don't know how you add features to the AndroidManifest.xml file they use to create the apk.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Ancient Lady
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20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 25th Jul 2013 21:13
This page shows the pixel sizes associated (loosely) with the screen sizes.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Rummyine Rummy
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Joined: 29th Jul 2013
Location: india
Posted: 29th Jul 2013 14:15
Good question, I am also waiting for right answer.

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Jammy
21
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Joined: 15th Jan 2003
Location: Scotland
Posted: 3rd Aug 2013 17:41 Edited at: 3rd Aug 2013 17:41
In the Developers Console,

1) Click on "APK"
2) Under supported devices Click on "See List"
3) Click the Tic



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Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 26th Nov 2013 04:59
A quick Google search will also supply you with this handy page:
http://en.wikipedia.org/wiki/Comparison_of_Android_devices
I've used it to determine the most common display sizes for me to optimize my game to.
Unfortunately Google doesn't let you block devices with displays less than x by y pixels.
So, you can use this list to quickly find those devices, it might not find all of them, but you'll have tried.

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