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FPSC Classic Models and Media / Bond1 Shaders issue

Author
Message
SOLO DESIGN
15
Years of Service
User Offline
Joined: 30th Jul 2008
Location:
Posted: 12th Sep 2013 12:46
Hi,
I have used Bond1 shaders for segments and entities before and all was fine, but recently after reinstalling FPSC vanilla and updating straight to v1.19 I get no shaders working even though I am using the correct shader, textures etc. I have even tested the entities and segments in dark shader and all looks good but in FPSC it does not show up.

Should I uninstall and reload FPSC and upgrade again to v1.19?

Or is there something else that I can do?

Thanks in advance for your help.

Solo
unfamillia
13
Years of Service
User Offline
Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 12th Sep 2013 14:40
I know it sounds daft, but, have you activated shaders in the setup.ini?

Unfamillia

Pirate Myke
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 12th Sep 2013 16:14
That would be my guess as well, considering that updates sets the setup.ini file back to default.

Teabone
Valued Member
17
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 13th Sep 2013 07:01
I no longer use mods as I had some issues in the past.

[http://www.youtube.com/channel/Teabone3]Check out my FPSC Videos on Youtube![/href]
SOLO DESIGN
15
Years of Service
User Offline
Joined: 30th Jul 2008
Location:
Posted: 13th Sep 2013 13:43
Hi,
I got it sorted, I had numerous lights in the level for torches on walls but it was the old issue of moving an overhead light once in a while for testing.

If you do not get rid of the bin files and not move a light the shader seems to stop working.

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