First off I'd like to say hi to everyong as I am new to the forums sooo... "HI!"
I noticed in the gallery of dbasic that they had a BSP loaded of Counter-Strike. How did they do that? I used the example program to master BSP loading and I was able to load the example BSP correctly but when I pointed to Counter-Strike maps (ie "de_prodigy") it claimed it loaded, but all i could see was some weird black box with a few funky white splotches on them (I'm assuming they were uninitialized textures). So that brings me back down to my original question: How'd they do it?
PS - I tried Jamagic, Genesis3D, and DB and as far as I'm concerened DB is the best!!! And DBP looks like it will be more fun as soon as I learn it.