Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Is it possible to make different music play when an enemy is encountered?

Author
Message
Muzzles56
14
Years of Service
User Offline
Joined: 28th Feb 2010
Location: Ireland
Posted: 11th Oct 2013 19:13
I am using the Viral Outbreak pack right now and using the Grendel_2 (where it is lying down)

Basically, I want to know if it is possible to change the music to something, then when it dies, change it back. I know it is possible to change the music using trigger zones, but with enemies, I have no idea.

Man, I should really learn how to script...

Specs: AMD FX-8120 8-Core Processor (3.1GHz) / Radeon 7770 / 16GB RAM / Windows 8 Pro 64 Bit

DozenRooms: http://gamejolt.com/games/other/dozenrooms/15041/
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 14th Oct 2013 00:41
Hi Muzzles56
If I understand you correctly, you would use "musicoverride=x"
in "Grendel_2" destroy's script. probably in the beginning of the script.

Login to post a reply

Server time is: 2024-04-16 20:42:57
Your offset time is: 2024-04-16 20:42:57