I tried your code on a variety of my Android devices (2.3.3 thru 4.3, including a 4.0.4 one) and had no problem and the display updated properly on all of them.
You say that you used a 107 Player. Where did you get it? And specifically what version of 107?
v1076 is not compatible with any version of v108, by the way.
Are you sure that you were running the same IDE and Player versions during each test?
Your OP is actually indicating one issue with touches and another with the display not updating properly.
Did you by any chance upload the wrong version byte code file to the online apk builder? EDIT: It only works with v10819 byte code files.
If you are testing two versions of the IDE and they happen to both be accessing the same project, you need to be careful about which one has left the byte code file.
It is probably a good idea to manually delete the files generated by the IDEs between compilations just to be sure you are working with the AppGameKit version you mean to be. The files to delete (varies a bit between versions):
<yourapp>\<yourapp>.exe
<yourapp>\media\<yourapp>.byc
<yourapp>\media\SourceCode.txt
<yourapp>\media\SourceCode.agc
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master