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AppGameKit Classic Chat / Send file over network

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easter bunny
11
Years of Service
User Offline
Joined: 20th Nov 2012
Playing: Dota 2
Posted: 13th Nov 2013 03:01 Edited at: 13th Nov 2013 03:23
I really need to do this, but can't figure out how!

What I've done is made a level designer for my WIP, but I need to test the levels on the phone as I make them.
I've tried a bunch of different ways of sending the level data, but none of them work (Putting the values in a string and using GetStringTokens etc)

So I need a way to send the raw file over the network.


I may end up having to host a HTTP server on my PC,and use HTTP commands and PHP to send and receive the files :/

EDIT: Never mind, I've just gone and setup the HTTP server. Then, just after I went and did that (it works as well!), I found out what my problem was


formerly MissJoJo - Audacia Games
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 13th Nov 2013 03:42
Glad you got it worked out.

Sometimes it is tough to find stuff.

I am in the final process of creating/testing levels for my WIP. I had eight iOS/Android devices, one Mac and one PC running the WIP and ready to test the next level. The PC was happy. But all the other ones died when I tried to load it.

Tomorrow morning will be fun.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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