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DarkBASIC Professional Discussion / Timer based movment.

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Message
Southside Games
15
Years of Service
User Offline
Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 17th Nov 2013 05:27
Hello.

I want to add timer based movement to my program. I've looked it up and the ones I found seem to work well. But for some reason during certain parts and with split screen multilayer it gets slow at times.

So I guess what I'm asking is what is the best way to handle timer based movement?

Thanks.
GreenDixy
16
Years of Service
User Offline
Joined: 24th Jul 2008
Location: Toronto
Posted: 17th Nov 2013 07:21
I direct your attention to

http://forum.thegamecreators.com/?m=forum_view&t=170159&b=1

.:: Http://DeanWorks.Ca ::.
My software never has bugs. It just develops random features.

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