Hi
I'm using Directx 9 exporter (from Kira Vakaan) and it's really good, but I have a big problem with model smooth group.
In FPSC, my weapon model appears in Solid shape. I have no idea what is wrong, or what Im doing wrong. I'm using phong shader, textures are in place (.dds, _D,_N,_S), in fact, shader doesn't work properly (Even If textures are merged (hands with weapon) it still doesn't work). I'm using bone animation (no weight). Export with Fragmotion also do not helps.
Anybody know how to fix it ?
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Ok, problem solved
I combined two textures into one. Later, I saved the file without material
Also
I changed the textures names to default names ( gun_ ), and I added
textured = gun_D.dds
texturen = gun_N.dds
textures = gun_S.dds
and it works