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timer help
11
Years of Service
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Joined: 14th Jan 2014
Location:
Posted: 29th Jan 2014 19:09
Hello. I am creating a quiz game called Edumania. Basically its a quiz and your supposed to try to answer all the questions in a certain amount of time.

Basically, the starting screen says "x to skip instructions. y to read the instructions." The x moves you to this modeselect but instead its moving me to GetReady1 and completely skipping modeselect.

Here is my whole code:


Here is the ModeSelect:


Thank you for your help
ShellfishGames
12
Years of Service
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Joined: 6th Feb 2013
Location:
Posted: 29th Jan 2014 21:42 Edited at: 29th Jan 2014 22:47
I've answered that question in your other thread already, maybe you should bother to read our answers. The loop command that should be just below that endif of your second cited code is at the very bottom (line 400-something) instead. Hence the inkey-checks are executed just once instead of continuously, and after checking them once the game automatically continues with what comes afterwards.

chafari
Valued Member
19
Years of Service
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 29th Jan 2014 22:11
Quote: " maybe you should bother to read our answers."


I'm agree. Sometimes we wait to know if we had been helpfull , but not all people appreciates our time

I'm not a grumpy grandpa
Phaelax
DBPro Master
22
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 29th Jan 2014 23:15
You should go read your other thread, I responded with the most indepth answer you're going to ever get.

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