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FPSC Classic Scripts / Team script with Dante Beast character

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Message
Tebak
4
Years of Service
User Offline
Joined: 2nd Feb 2014
Location:
Posted: 2nd Feb 2014 01:19
Hey!

I have a very interesting problem: When I use team script on Dante Beast character then it bounce out from map. If I use the appear1.fpi in Start Script then I haven't problem but if I write "aiaddteam=2" into the appear1 script or I use the "appear-enemy-team2.fpi" from the "Dark AI" folder, I have this problem.



PS: Sorry for my bad English.I'm Hungarian.

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