Paul:
Using Alpha 2, shouldn't this code save a green image?
spr = createsprite( 0 )
setspritesize( spr, 100, 100 )
setspritecolor( spr, 0, 255, 0, 255 )
img = CreateRenderImage( 100, 100, 0, 0 )
do
setrendertoimage( img, 0 )
sync()
if GetPointerPressed()
saveimage( img, "image.png" )
end
endif
loop
And this code should give me a green screen?
spr = createsprite( 0 )
setspritesize( spr, 100, 100 )
setspritecolor( spr, 0, 255, 0, 255 )
img = createrenderimage( 100, 100, 0, 0 )
rspr = createsprite(0)
setspritevisible( rspr, 0 )
do
setspritevisible( rspr, 0 )
setspritevisible( spr, 1 )
setrendertoimage( img, 0 )
render()
clearscreen()
setspritevisible( spr, 0 )
setrendertoscreen()
setspriteimage( rspr, img )
setspritevisible( rspr, 1 )
sync()
if GetPointerPressed()
end
endif
loop