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AppGameKit/AppGameKit Studio Showcase / TGC Nexus 10 Competition Entry - We We Ghost.

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Cliff Mellangard 3DEGS
Developer
18
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Joined: 20th Feb 2006
Location: Sweden
Posted: 7th Mar 2014 19:04 Edited at: 14th Mar 2014 10:22


All source code is also included






http://forum.thegamecreators.com/?m=forum_view&b=2&t=210188&p=0

So its time to start my thread
Its about a ghost!
Yes a ghost that neads to escape its collapsing castle.
This is a weird ghost as crashing walls will kill him

Nothing special but one button action to make him go up.
I have added the agk add api and works great.
Then how to get a online leader board I don't know ?
I have never made one Before so anyone with tips let me know.

All source code will be released after the competition,Only something big can stop that

Cheers.

Edited......................

Made a few changes and you now power a electric fan to make him go up
Added particle fx.
Makes it a lot easier to see the force of the fan this way.

I decided to use a simple prefab system where I use a extremely simple editor where I draw prefabs to be used randomly.

Now is it time to try to make it move a lot smoother in fullscreen?

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz

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Ched80
13
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Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 7th Mar 2014 19:17
Whoa! How quick did you make this!

Love the 3D walls. Nice touch!

Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 7th Mar 2014 19:20
1 days work but I have stolen some of vans art from eat drink slay

The code looks like someone trhowed in an grenade in it right now

The whole gameplay is 3d with the ghost as an 3d plane and cast a little shadow under him and all

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 7th Mar 2014 19:41 Edited at: 7th Mar 2014 19:41
Here is a video of it so far in action



Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Van B
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21
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 7th Mar 2014 22:09
Looking sweet Cliff!

I insist on making a new pixelated ghost for you though

I am the one who knocks...
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 8th Mar 2014 00:26
Just email me that ghost
I use only 2 frames and 32x32 pixels.

I have a lot of upgrades on the game but that is for the next update

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 10th Mar 2014 14:43
Got the ghost from van so its included
All new added stupidity in the game can you see here.


Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 14th Mar 2014 10:18 Edited at: 14th Mar 2014 10:21
Final release as I might have got some work for a while and don't have time then to do more small projects.
The funny thing is that I might have 2 work during 3 months and one of them will be full time.

The 3 months project employment is programming a headless arch Linux device
Could be good for my resume when I look for other work if the fulltime work don get as planned



All source code is also included



Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Van B
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 14th Mar 2014 11:38
That's great news Cliff, nice one - let's hope it leads to more freelance work or even a permanent position, probably quite an interesting field to work in.

Good luck with the compo, even though I think your mad for not using the 8 frame ghost animation

I am the one who knocks...
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 14th Mar 2014 14:05
I will get the word about the project employement this week I belive and within 1 week will I now about the fulltime maybe?

But he fulltime work could take longer to know as they had because of company policies set an add even if they want me for the work.

So who knows wath will happen! but sounds good

I declined one work in an animal food factory the unemployement agency sent me to
They suck.
The factory smooked animal parts for cats and dogs to chew on

But the same day I declined this so did I get 2 new offers

About the ghost so did I think you made a bunch of versions for mew to choose from
I whas to lazy to change the animation to 8

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Van B
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 14th Mar 2014 15:32
Hmmm, Linux development or smoked animal parts...

I'd go with the smoked animal pet jerky place myself (joke!)

I think the frame 5 to 12 animation would suit the fan better, as it's like a rotation, so it would look much slicker with the fan underneath, maybe even have the animation speed coincide with the fan speed. No biggie though, looks cool already, it's probably just me doubting the ghost animation because I took much more care with the second one.

I am the one who knocks...
nz0
AGK Developer
16
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 14th Mar 2014 15:34
Cliff, that's a nice piece of work.

I really like what you have done with the environment!

Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 14th Mar 2014 19:23
Quote: "I think the frame 5 to 12 animation would suit the fan better, as it's like a rotation, so it would look much slicker with the fan underneath, maybe even have the animation speed coincide with the fan speed. No biggie though, looks cool already, it's probably just me doubting the ghost animation because I took much more care with the second one."

If I must be honest so whas I probably a bit lazy as I put to much effort on trying to get the code readable to as much as possible
I simply did not care about writing a lot of subimage images and used a bunch of single images instead
I do get lazy from time to time van and that should you know

Thanks nzo

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
BatVink
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 23rd Apr 2014 10:52
Just 7 days to go before the competition closing date.
Make sure your entries are posted here with the relevant information.
Good luck!

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