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FPSC Classic Models and Media / Bond1 Underwater Shader...problem

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JC LEON
9
Years of Service
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Joined: 22nd Apr 2010
Location:
Posted: 16th Mar 2014 23:58 Edited at: 16th Mar 2014 23:59
Hi I downlaoded this shader but when I attempt to use it following instructions it doesnt work

instructions says :

Place these files in your FPS Creator "Files/effectbank/postprocess" folder.

Use a triggerzone and assign it the "multi.fpi" script.


ok.. but when i do that I have only a dark green image without distorsion and water effects..only same level but green



where i wrong??

original discussion here...

http://forum.thegamecreators.com/?m=forum_view&t=198920&b=24
ncmako
7
Years of Service
Recently Online
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 17th Mar 2014 14:28
JC LEON
Yes there is a problem with postprocess shaders that require
a texture with the latest unofficial beta. If you have 1.20 beta19f
or earlier they work. I posted about the problem in the "unofficial" thread. I'm sure someone will look into it
when they have time.
best

You know you're a bad gamer when you're able to run out of infinite lives.
JC LEON
9
Years of Service
User Offline
Joined: 22nd Apr 2010
Location:
Posted: 18th Mar 2014 10:04
ah... ok thaks for your info..hope it'will be fixed...

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