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iOS and MacOS / Rejected App 2.10 Help

Author
Message
Braj
10
Years of Service
User Offline
Joined: 21st Feb 2014
Location:
Posted: 21st Mar 2014 20:58
So I posted my app for review and it was rejected based on the 2.10 error, which means that my iPhone app must play properly on an iPad. It plays perfectly fine on an iPhone but when simulated on an iPad it cuts the top of the screen off.

My app is set to Target iPhone only and is set to require an iPhone environment.

I programmed it in Tier 1.

Is there anything that the AppGameKit interpreter can be doing to cause this error? Or has anyone else encountered this type of error when using AppGameKit that can help out?
Braj
10
Years of Service
User Offline
Joined: 21st Feb 2014
Location:
Posted: 26th Mar 2014 02:58
nm, fixed it.
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 26th Mar 2014 17:08
Tell to the other Tier 1 users how do you fixed this.
Is not pretty to say only : "Fixed it".

So if in the future another boy get your same problem, he will not lose all day to solve and wait 7 days another review.

Long life to Steve!
Naphier
13
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 27th Mar 2014 05:46
It was probably due to not having the SetDisplayAspect() command called or something...
Make sure to test on all simulators before submitting. 15-20 minutes testing with the simulators will save you a week of time in rejection

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