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FPSC Classic Models and Media / fbx model how to convert for animation

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JC LEON
9
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Joined: 22nd Apr 2010
Location:
Posted: 28th Mar 2014 11:10
Hi I found some free fbx models and I want to know how must I do to convert them into .X to animate or if there is another way to animate the fbx model directy and after import it into .x format to run correctly info fps creator

thanks in advance

leon
Cosmic Prophet
11
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 28th Mar 2014 14:46
Use Milkshape, Fragmotion, or other 3d software that can import .fbx, animate as you wish, then export to the .x format. Be sure to export at 25 fps.

Back from the Wasteland.
JC LEON
9
Years of Service
User Offline
Joined: 22nd Apr 2010
Location:
Posted: 28th Mar 2014 21:20 Edited at: 28th Mar 2014 21:25
I downloade milkshape trial I select fbx to import but never happen
Disturbing 13
14
Years of Service
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 29th Mar 2014 03:14
.fbx works on a different way of animating. it pulls from an animation bank. You need to rerig the model to an FPSC skeleton to get it to work.

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