I try to make sure my technical issues are as complex and unusual as possible-lol

Almost ready for a release- worked out all compatibility bugs...
or so I thought.
There is an issue with "plrdisable" on Windows 8.
Does anyone know about this? Couldn't find anything in any posts.
I am starting with a tutorial guide game- it begins with a "plrdisable" and writing hud gui text to screen.
This is using etimer to pause player walking until the gui fades out.
Works on XP, XPPro, Win7, and W... oops Win8 simply freezes the keyboard and never returns control! If you load a save game that was saved previously on another non-Win8 system- it returns keyboard control.
Tried etimer and timer...
Does anyone know- does plrfreeze cause the same issue?
Is there a Windows 8-Safe way to freeze the player for timed pause then giving back control to the keyboard?
Compatibility mode Win7,WinXP etc does not resolve.