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FPSC Classic Product Chat / is it possible to make your game randomly choose a level and make your own weapons?

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joihnsonlee
12
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Joined: 23rd May 2012
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Posted: 12th May 2014 00:27
is it possible to make FPS creator (reloaded/classic)

to randomly choose a level and

put in your own weapons (made by 3ds max 2014)

=====================================================

also where is a tutorial for FPS creator (reloaded/classic)
Disturbing 13
20
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 14th May 2014 02:00
I don't think it can choose random levels but it is definitely 100% possible to make your own weapons.

Model pack 66-99 high quality items...cheap!!
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joihnsonlee
12
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Joined: 23rd May 2012
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Posted: 14th May 2014 22:25
so your are saying that there isn't a piece of code which it randomly do something?

for example randomly choose an action for enemy AI?
Wolf
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 15th May 2014 12:50
Quote: "to randomly choose a level and"


No!

Quote: "for example randomly choose an action for enemy AI? "


Of course there is! However, this only goes for anything IN a level. It can not randomly choose a level.

Quote: "put in your own weapons (made by 3ds max 2014)"


Yes!

Quote: "also where is a tutorial for FPS creator (reloaded/classic) "


A good place to start is the "docs" folder in your FPSC Installation Folder. The PDF "ocfpscguide"



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Corno_1
14
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Joined: 3rd Nov 2010
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Posted: 15th May 2014 15:26
Quote: "so your are saying that there isn't a piece of code which it randomly do something?"

definatly there is!

You can not start a random level from the main menu, but you can make a first level and from there you can go to a random level! When I understand the command random and nextlevel as it should...

Games make the world better
Wolf
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 15th May 2014 16:02
Quote: "When I understand the command random and nextlevel as it should...
"


In theory! But I experienced that that kind of thing usually leads to crashes.

http://www.serygalacaffeine.com
"absurdity has become necessity"
s4real
VIP Member
18
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Joined: 22nd Jul 2006
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Posted: 15th May 2014 16:42 Edited at: 15th May 2014 16:45
Quote: "In theory! But I experienced that that kind of thing usually leads to crashes."


You can do this like Corno_1 but you must make sure that all scripts don't have a loop this is where the crash happens.

You must make sure all scripts are destroyed before going into another level.This is a common mistake when going into new levels and why they crash because scripts are not detroyed before going into the next level.

This is ok most the time if you going level 1,2,3 ect as fpsc should destroy them as a rule but sometime if its a looped script it won't.


Quote: "also where is a tutorial for FPS creator (reloaded/classic) "


Check the Doc's as said and look at threads made by blackfox as he has a thread with nextlevel commands in use.

best s4real

Amd fx4100,6gb ram,geforce 450

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