Hmmmm, I'm not sure the FPS market has space for it!
I am a UT fan, but it's so fast paced compared to modern shooters, I'm not sure that new gamers are ready for it. The problem isn't that new gamers can't adapt, the problem is that the publisher will enforce the standard FPS shooter model on it, no matter how 'community designed' they claim it is.
I quite liked UT3, a lot of faffing about with spheres and stuff that really has no business being in an FPS - I kinda would hope they'd go back to the first UT, those assault battles were great. That would be my ideal UT4 - forget vehicles, forget melee, forget massive maps - get funnel maps and assault maps in there, don't even show the K/D ratio, get the good weapons from the series in there (ripper, flak cannon etc) and make it the most violent fast paced insane shooter that they can.

I am the one who knocks...
