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DarkBASIC Professional Discussion / Moving a rigged object whatever way you want

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Flamertor
13
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Joined: 12th Oct 2011
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Posted: 6th Sep 2014 04:11
Hi, I would like to know if you could move the parts of a rigged skeleton inside dbpro application instead of animating.

I know this is a bit short and vague but any help would help.

thanks and sorry if this have been talked about before; couldn't find anything.
TheComet
17
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 6th Sep 2014 04:31 Edited at: 6th Sep 2014 04:32
Each joint in the skeleton is a limb, so you can use:


to manipulate them manually.

I like offending people. People who get offended should be offended. -- Linux Torvalds
Flamertor
13
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Joined: 12th Oct 2011
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Posted: 6th Sep 2014 13:03
Ah thank you very much Comet!

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