Hi there, I have a question about the Gunspec, for the gunspec, and a gun in the gamecore have more than one gunspec, the reason why I'm asking is because for my new game, I have a money system for when you kill a zombie, and they'll drop gold, and when you get enough, you can upgrade the weapon, ex damage, accuracy, capacity, and how fast you can reload. Is their actually a way to make it run off a different gunspec? I know that a syntax for to read a .fpi file in scripts are runfpi= " let's say me script name will be upgrade" is their any possible way to chance the gunspec file for a syntax? please help me... thank you.
Anthony Gonzales