Quote: "Wow, kudos to that guy, whoever he may be!"
Indeed!
Quote: "I'm very jealous of you now, Clonkex, owning AppGameKit 2 and all that."
Hehe

It's really good. I haven't felt so excited about playing with a new software toy since I bought DBPro all those years ago! The first thing I did was open up the help and then open each page of commands in a new tab so I could go through and see what interesting new commands there are
Quote: "I actually just downloaded and reactivated my old copy of GameMaker Studio, just for grins. I really liked using it for quick prototyping, but I still want to buy AppGameKit for sure, as I want to be able to program everything myself and not rely on an engine's defaults that don't always work as expected. After all, that's what drove me mad about GameMaker/Unity in the first place!"
Huh, I actually own GameMaker Studio Professional + HTML Export because of a sale some time ago. It's a really awesome product, and the devs are good about updates - I told them about a bug with the shape editor at one point and it was fixed within a couple of days! The thing that I like about it most is that Hotline Miami was created with it
Speaking of other game making programs, I also own Multimedia Fusion 2

It's been one of my all-time favourites for game-making. I started with the original Games Factory 1.6 that was included for free on an old PC User disk. It's what really got me started in game making.
Speaking of getting started in game making... the only reason I have any knowledge of DBPro or even TGC is because of a PhysX demo included with the graphics drivers of my first new PC back in 2009. The demo showed a ball rolling along a track smashing boxes and crates out of the way. At the end of the demo it said "Made With DarkBasic Professional". As it turns out that was a brilliant move of the part of TGC, as I've now spent hundreds of dollars with them.
I'm sure you asked me if you'd told me to get off my high-horse, but I can't find which thread that was. The answer would be yes, I believe so, but I can't remember either where that was or why you had to say that