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DarkBASIC Professional Discussion / wrong terrain height

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Fane
13
Years of Service
User Offline
Joined: 9th May 2012
Location:
Posted: 12th Dec 2014 11:50
Hello everybody,
I guess something is wrong with the "get terrain height (terrainID, x, z)" command.
Object are often in the air if I use this command
Someone know this problem and can help ?

System: Win 8.1 64 / Core i5 (3,9GHz), GeForce 760 GTX 192 - Bit Dx 11 (Driver 335.23) / 8GB Ram
Fane
13
Years of Service
User Offline
Joined: 9th May 2012
Location:
Posted: 12th Dec 2014 11:57
sorry - solved

System: Win 8.1 64 / Core i5 (3,9GHz), GeForce 760 GTX 192 - Bit Dx 11 (Driver 335.23) / 8GB Ram

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