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DarkBASIC Professional Discussion / Evolved Relief Map Shader Problem

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Cescano
10
Years of Service
User Offline
Joined: 4th Sep 2014
Location: Italy
Posted: 8th Jan 2015 04:10
I do not know for what reason but there's some kind of bug in the shader, in some part of the game's world, looking at certain angles, the shader "fill a deep line" on the objects with the relief map shader on.

I attach here a .zip with 3 images to explain, plus the shader I am using

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