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DarkBASIC Professional Discussion / Evolved Normal Mapping add more lights?

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Progressive320
10
Years of Service
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Joined: 6th Jan 2015
Location:
Posted: 16th Mar 2015 08:20
Hello everyone, I'll try to explain what happens to me. (Do not speak very good English)

I'm taking the effect of normal mapping evolve in my project. Try adding more lights but it did not me. Search the forum but neither I found some kind of solution or maybe did not see well.

Be obliged some kind of guide that can help me.

Thanks for the help. Again sorry for my English.
Kingius Returns
11
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Joined: 17th Oct 2013
Location: UK
Posted: 17th Mar 2015 22:31
I believe the shader only supports 4 lights, from memory.
Mage
Valued Member
18
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Joined: 3rd Feb 2007
Location:
Posted: 22nd Mar 2015 01:26
Years ago someone linked me an 8 light version. I lost it.

Since my forum name is Mage, a search returns like every time someone uses the term image. So impossible.

wattywatts
15
Years of Service
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Joined: 25th May 2009
Location: Michigan
Posted: 24th Mar 2015 16:32
If you do a forum search for "stupid asteroids" I'm pretty sure that's the shader I used. It has 9 lights I believe. You can also find a version on the Learning to write shaders thread on the last page.

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