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DarkBASIC Professional Discussion / Does anyone know how to install the open dynamics engine for dark basic pro ???

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The beanXheritic
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Posted: 10th Apr 2015 00:06
I'm new to this software and programming in general, so i bought the hands on dark basic guide volume 2 by Alistair Stewart which was published 9 years ago to help me - but i got stumped when the chapter introduced the concept of using the ODE commands. Alistair noted ODE statements in dark basic are undocumented and need to be loaded separately. I downloaded ODE but have a bunch of files i don't know where to put to allow the use of ODE commands.
WickedX
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Posted: 10th Apr 2015 03:23
You should find the file DBProODEDebug.dll in; The Game Creators\Dark Basic Professional Online\Compiler\plugins-user, folder. If so you already have DarkBasic's ODE wrapper. What you probably downloaded is the C++ source which may or may not include the C++ libraries and dll's. DBProODEDebug.dll wraps and includes some of the functions in the ODE library.
BatVink
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Posted: 10th Apr 2015 15:22
Many years ago, it was included as part of the default installation.

You might also find this useful.

And this tutorial. Just don't ask me any questions, it was years ago that I wrote it!

Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
Green Gandalf
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Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 10th Apr 2015 19:56
Looks like something has changed - neither of the stack of blocks demos in those links seem to work as I would expect.

Quote: "Just don't ask me any questions"


Sorry, but can't resist . Do the demos work correctly for you? In each case the blocks just fall as a group through the floor instead of being knocked around by the sphere (which is what I would expect).



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BatVink
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Posted: 10th Apr 2015 22:22 Edited at: 10th Apr 2015 22:22
Quote: "Sorry, but can't resist . Do the demos work correctly for you? In each case the blocks just fall as a group through the floor instead of being knocked around by the sphere (which is what I would expect)."


Looks like you're still stuck in the dark ages of Newtonian laws of gravity and 20th Century physics!

I don't currently have DBPro installed, I refreshed my PC recently. I also didn't include a compiled executable in the tutorial to test the original

I checked my archive and I have test code for Torque, Meqon (which became PhysX), Nuclear Glory and Newton - but no ODE executables.

I found the attached code, I have no idea what it does but see if it is of any use.

Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt

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Green Gandalf
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Posted: 11th Apr 2015 00:02
Quote: "I don't currently have DBPro installed"


Doesn't take long to install - probably less time than it took you to write that post. Then you could see for yourself whether your code still works - I've no idea what it should do but I guess from an image in that tutorial that it doesn't work correctly in the latest 21st Century version of DBPro (U77RC7).

What am I not seeing?



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