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Newcomers AppGameKit Corner / a pdf or word manual would be nice

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Jo Bach
9
Years of Service
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Joined: 22nd Dec 2014
Location:
Posted: 14th May 2015 10:45
Hi,

I used to work with Darbasic Classic. There was a manual with it (pressing F1 also a pdf on the site to download) as a word document with all the commands and a short explanation.

Is there one of AGK2 ??

I can only find it online as the website (pressing F1).

A printable version would be nice.
PartTimeCoder
AGK Tool Maker
9
Years of Service
User Offline
Joined: 9th Mar 2015
Location: London UK
Posted: 14th May 2015 12:43
There is a local HTML help in the install folder, when you press F1 or help from the menu this is what should open, Iv found it quite adequate
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 14th May 2015 13:01
The physical manual was nice (I still have mine for DarkBASIC), but I think it is very normal these days to only have HTML-based manuals. What you can do in HTML, and the ability to access it has changed massively since 2000!

Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 14th May 2015 16:41
Yes there are benefits to HTML docs but I miss a printed manual especially one like the one for Amos on the Amiga, that has got to be the best starter manual going

It is however like you said how things are done these days, not just for TGC products.

The Amiga and Amos were great!
Download my game - Paint Pot from Amazon and Google here - http://leap.my-free.website/
DavidAGK
AGK Developer
10
Years of Service
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Joined: 1st Jan 2014
Location:
Posted: 22nd Jun 2015 18:16
You have the same fond memories of Amos as me!

Using Tier 1 AppGameKit V2
Started coding with AMOS (Thanks Francois Lionet)
Scraggle
Moderator
20
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 27th Jun 2015 11:59 Edited at: 27th Jun 2015 12:07
You have all the text and the files available to you.
It could be a fun project to write the code to iterate through the files and append them into a single file, then create a PDF from that.

Of course, the problem with doing that is one of the main reasons that HTML is better - AppGameKit (and therefore the help files) is still evolving, so any changes in the next update could make your PDF useless.

AGK V2 user - Tier 1 (mostly)
SpecTre
Developer
21
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 27th Jun 2015 19:25
@scraggle you are totally right. I have really fond memories of the printed manual and am living in the past. I even have Darkbasic and Blitz basic books too lol.

The f1 feature is very good and useful.

In the mean time we can save the trees

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!

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