Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers AppGameKit Corner / SetImageMask help - What separates the images from each other?

Author
Message
JSR $FFD2
4
Years of Service
User Offline
Joined: 16th May 2015
Location: Sweden
Posted: 16th May 2015 21:52 Edited at: 19th May 2015 20:51
Can someone be kind and try the following code and images?
SetImageMask only works with "Brick_hole.png", the others is not working.
The images that are supposed to "mask", make holes in the destination image is completely transparent, and the remaining pixels are white. (RGB 255,255,255)
But as I said, it works only with one of the pictures ???

What have I missed?

Has fixed the source code and put all the images in the same image.
Think I've got a little hang of this now!
Here comes a new test source.

Attachments

Login to view attachments
IronManhood
4
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 19th May 2015 04:28
Why are there backslashes(\) in there?
JSR $FFD2
4
Years of Service
User Offline
Joined: 16th May 2015
Location: Sweden
Posted: 19th May 2015 21:01
I have removed the "\" characters,
however, I have no recollection of that i have keyed them??

Login to post a reply

Server time is: 2019-08-18 01:34:16
Your offset time is: 2019-08-18 01:34:16