Hello Forum,
I have a character controller, the code looks like this:
phy make capsule character controller player, object position x(9000), camera position y(0), object position z(9000), object size(player),object size y(player) + 89, 5, 1, 1.5
However, it doesn't climb any object that is higher than the player and if i am putting another object underneath the player object it falls down when i am pressing the key to move.
The second problem is that if it does not detect ground underneath it doesn't fall down by itself, only when i am pressing the key to move the player.
Thank You!
More info, i am here.
Alex Matei CEO
www.alexmatei.com