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FPSC Classic Models and Media / "Punch" mesh, problem with segment

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hukuta94
13
Years of Service
User Offline
Joined: 4th Jan 2011
Location: Russian Federation
Posted: 10th Jul 2015 11:50
I did a segment (using 3d max, spline). I have a problem: doors, windows (anything) strange "break" my walls. What is the problem? How to fix?


ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 11th Jul 2015 17:55
HI hukuta94
By chance, are/did you use FPSCreator's Segment Editor
or did you make this by hand? The walls your cutting through
are segments, correct? Not entity walls. I wonder if the segment
walls "csgimmune" in the.fps file are incorrectly set, or maybe some/one is set incorrect.

My games never have bugs. They just develop random features..
Lots and lots of random features...
hukuta94
13
Years of Service
User Offline
Joined: 4th Jan 2011
Location: Russian Federation
Posted: 15th Jul 2015 11:21
I changed default FPS segment added my wall.I set the path to my model of the wall. Sometimes the walls are cut correctly, and sometimes not.
FPS segment editor really bugs program. I am uncomfortable to work in it.
How I can calculate the CSG?

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