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AppGameKit/AppGameKit Studio Showcase / [AGKII][BETA] Super Torpedo Command [Need Testers]

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JLMoondog
Moderator
10
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 17th Jul 2015 04:44 Edited at: 17th Jul 2015 04:46
Super Torpedo Command


Hello again forumknights! Started to put the finishing touches on my newest game. It's an arcade game with similar gameplay to the Atari game Missle Command.

Last thing to do is get some willing participants to test the game. There are a total of 10 levels & 2 difficulty settings and I want to make sure that the difficulty curve is perfect before I publish it. The final game will be sold on Android, Amazon and PC.

Screenshots:










If you'd like to test, give me a shout and an email. I'll be compiling a PC and APK version for testing in the next day or two. Thanks!

Rickynzx
7
Years of Service
User Offline
Joined: 19th Dec 2011
Location: Troon, Scotland
Posted: 17th Jul 2015 13:57
spent a fortune playing missile command in the arcades, in my younger days

Ill test for you when you have an apk ready. if its as addictive as the arcade game then your onto a winner.

wish you well, and i like the underwater theme.

Rickynzx
7
Years of Service
User Offline
Joined: 19th Dec 2011
Location: Troon, Scotland
Posted: 17th Jul 2015 13:58 Edited at: 17th Jul 2015 14:09
spent a fortune playing missile command in the arcades, in my younger days

Ill test for you when you have an apk ready. if its half as addictive as the arcade game then your onto a winner.

wish you well, and i like the underwater theme.

Sorry for the double post, my browser was playing up. :-(

Conjured Entertainment
AGK Developer
14
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 17th Jul 2015 16:58
This looks really cool, and it is a nice spin on the environment.
I don't have enough free time to beta test at the moment, but I will be keeping an eye on this.
I never was a missile command fan, but these under water graphics may help to change that.


Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1
JHA
15
Years of Service
User Offline
Joined: 30th Dec 2003
Location: Massachusetts, USA
Posted: 17th Jul 2015 17:24
Now THAT is some old school Pixel Art!
VERY nice JLMoondog!!

Proverbs Challenge: http://pc.potentialsunleashed.com/

Using AppGameKit V2 Tier 1 - FPSC Reloaded / Game Guru
JLMoondog
Moderator
10
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 17th Jul 2015 18:48 Edited at: 17th Jul 2015 18:48
Thanks guys! I'm haven't allot of fun making this game. If you notice, the game only uses 5 colors.

I'm adjusting the last boss AI and than I'll start building apk files. Hope some other peps are willing to test.

SpecTre
Developer
16
Years of Service
User Offline
Joined: 24th Feb 2003
Location: UK
Posted: 17th Jul 2015 21:01
Looking really nice this

I can test on the PC and MAC but can't test on portable at the minute as not got my Android Tablet, looks like it will be a great game though.

I will be available for the next couple of weeks


Nice work.

The Amiga and Amos were great!
My website LEAP - Download Paint Pot here!
JLMoondog
Moderator
10
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 20th Jul 2015 23:19
Last chance!! Need testers noowwwwwww! I want to get this game released in the next couple days, so hurry hurry hurryyyy.

Thanks guys

Funnell7
8
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 20th Jul 2015 23:41
Happy to help pal... Just drop me an email with the APK...

Using AppGameKit V2 Tier 1
Conjured Entertainment
AGK Developer
14
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 21st Jul 2015 04:17
Quote: "Happy to help pal... Just drop me an email with the APK...
"

I'll test it too. (PC or APK or both)
Sending an email now...


Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1

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