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Geek Culture / Seventh Crystal Of Theia - Developed by 'Pix On Screen' in Unreal Engine 4.

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Ortu
9
Years of Service
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 27th Jan 2017 15:34
Most of those things cannot be seen in enough detail and neutral lighting to evaluate.

Remember, this is a development community not a gaming community, we dont want beauty shots, we want wireframes and texture flats, front and 3/4 character views in a neutral pose, animation loops, close ups of the gun, the face, the interior of the house without half the scene covered in dark sunrise/sunset shadows

if you just want to market the game to potential customers, pretty shots are fine, but if you want development feedback, you need to show detail.
http://games.joshkirklin.com/sulium

A single player RPG featuring a branching, player driven storyline of meaningful choices and multiple endings alongside challenging active combat and intelligent AI.
The Slayer
Forum Vice President
7
Years of Service
User Offline
Joined: 9th Nov 2009
Playing: (Hide and) Seek and Destroy on my guitar!
Posted: 28th Jan 2017 05:49
Quote: "we dont want beauty shots"

K, no more beauty shots from now on. Only ugly screens, lol !

Quote: "we want wireframes and texture flats, front and 3/4 character views in a neutral pose, animation loops, close ups of the gun, the face, the interior of the house "
Quote: "if you want development feedback, you need to show detail."

Ok...I admit...you have some good points there. Thanks!

Quote: \"Close those quotes before they start to spread!...too late! Aaaaaagh!!!

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