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FPSC Classic Product Chat / Decalparticle

Author
Message
arrojar entidad y que explote
9
Years of Service
User Offline
Joined: 3rd Jan 2015
Location:
Posted: 13th Aug 2015 21:52
Hello community, here I leave a video of how to configure a decal with decalparticle.fpi. I know that many here know how to do, but there is always someone who does not lol

Video:

https://www.youtube.com/watch?v=wzt72DUZ3Jc
seppgirty
FPSC Developer
14
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 14th Aug 2015 01:18
great tutorial. thanks.

gamer, lover, filmmaker
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 14th Aug 2015 08:10
Same here arrojar entidad. Nice tutorial
That's how to do it, easy to understand and should help many
with decalparticles.
Thanks
best

My games never have bugs. They just develop random features..
Lots and lots of random features...
arrojar entidad y que explote
9
Years of Service
User Offline
Joined: 3rd Jan 2015
Location:
Posted: 14th Aug 2015 14:09
seppgirty

ncmako

Thank You !!!
Teabone
Valued Member
17
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 15th Aug 2015 07:26
This is quite useful. I've played around with particles before in FPSC, though I've done it with just random values.

(Teabone)
arrojar entidad y que explote
9
Years of Service
User Offline
Joined: 3rd Jan 2015
Location:
Posted: 15th Aug 2015 15:28
Teabone

Thank You !!!It is good to know that the tutorial is helpful. It's amazing the things you can do with particular. Soon, a second part such as making a decent fire

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