Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / voxels in HLSL ? ive done it

Author
Message
hexeg0ne
8
Years of Service
User Offline
Joined: 8th Sep 2015
Location:
Posted: 8th Sep 2015 23:16
i got voxels in a shader working in darkbasic pro free version


db pro code

Rem Project: ShaderTest_V1
Rem Created: Saturday, September 05, 2015

Rem ***** Main Source File *****
sync on
sync rate 0
set display mode 640,480,32

make object plain 1,2.0,2.0,1
load effect "voxels.fx",1,0
set object effect 1,1

make vector4 1
set vector4 1,640,480,0,0
set effect constant vector 1,"rtViewSize",1
delete vector4 1

do
fastsync
loop

Attachments

Login to view attachments

Login to post a reply

Server time is: 2024-03-28 16:57:11
Your offset time is: 2024-03-28 16:57:11