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FPSC Classic Work In Progress / W.I.P - Demo - 007 GoldenEye PC64

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Y0shondue
10
Years of Service
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Joined: 6th Jan 2014
Playing:
Posted: 14th Sep 2015 17:55 Edited at: 17th Sep 2015 00:19


Trailer:https://www.youtube.com/watch?v=LDAylTM7G74
Download: https://www.dropbox.com/s/ny02qqsftetdho5/007%20Goldeneye%20PC64.zip?dl=0
Game-play: https://www.youtube.com/watch?v=PlZGTDJfJes
Website: http://game-com.yolasite.com/

[Computer requirements]
Graphics card = DX9 256mb or higher
Processor = dual core 3.0 or higher
Ram = 3 GB of ram or higher
Operating system = Windows xp or higher

[Controls]
esc = pause
tab = frames per second
W,A,S,D \ < ^ \/ > = move
c = duck
r = reload
e = action
mouse = look
click = shoot
1-9 \ scroll = switch weapon
0 = put away weapon

[Glitches]
Pausing when using doors will glitch them up.

The player and guards can sometimes glitch in walls.

When shooting at an object that is required to shoot at, because of your objective, it must be shot at before shooting the other objects or it will turn invisible and you wont be able to shoot at it (If you turn around that is).

[Information]
This is the demo version of the game. The real game will be released soon. The game is not entirly like the old one on the Nintendo 64, but it's something to play.

You only have one life. Save your game if you don't want to loose your spot.

You have to use the volume mixer in Windows Vista or higher to turn the game down.

[Credits] (Default = stuff originally from engine)
Game idea and level design by Andrew Allen(y0shondue).
-MODELS-
Modelpacks 1,36,46,49,56 models by TheGameCreators
Default models by TheGameCreators.
CountryTime models by Starmind3DGraphics.
DrakCity models by CosmicProhpet.
Gun models by ErrantAImedia.
ModernWarfareCommunityPack models by Starmind3DGraphics.
-TEXTURES-
Other Textures by GoldenEyeForever and Andrew Allen(y0shondue)
Modelpacks 1,36,46,49,56 textures by TheGameCreators
Default textures by TheGameCreators.
CountryTime textures by Starmind3DGraphics.
DrakCity textures by CosmicProhpet.
Gun textures by ErrantAImedia.
ModernWarfareCommunityPack textures by Starmind3DGraphics.
-SCRIPTS-
Default scripts by TheGameCreators.
Health Regeneration script by David Pengelly.
-SOUNDS-
Other sounds by Andrew Allen.
Default sounds by TheGameCreators.
Gun sounds by ErrantAImedia.
-MUSIC-
GoldenEye remix songs by khinsider.com
-PROJECT- = Project idea came from Goldeneye: 007 by RareWare

I am developing a huge game, taking time, making a story, adding cutscenes, adding names, custom stuff that is not from the engine, modifying sounds... and using high quality. The game is called, Violent Terror. I will share information about this when it is done.
Mriganka
9
Years of Service
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Joined: 16th Jun 2014
Location: Virtuality
Posted: 15th Sep 2015 06:36
It may not be the greatest looking game, but I like it for its simplicity. Great work!

Y0shondue
10
Years of Service
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Joined: 6th Jan 2014
Playing:
Posted: 15th Sep 2015 14:55
@Mriganka Thanks, let me know if you've enjoyed playing it.~ If you find any glitches, you can contact me fpscworm@gmail.com

I am developing a huge game, taking time, making a story, adding cutscenes, adding names, custom stuff that is not from the engine, modifying sounds... and using high quality. The game is called, Violent Terror. I will share information about this when it is done.
Madcow
10
Years of Service
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Joined: 17th Jul 2013
Location: Somewhere, but not over the rainbow.
Posted: 15th Sep 2015 15:31 Edited at: 15th Sep 2015 15:58
There is no lightmapping on you screenshots, does the final game will have some ?

Utinni !
Y0shondue
10
Years of Service
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Joined: 6th Jan 2014
Playing:
Posted: 15th Sep 2015 15:45
@Madcow Absence of light-mapping? Not necessarily.The old game was almost always lightened up. That is why it is bright everywhere. I will be thinking about adding that. Thanks for the reminder madcow.

I am developing a huge game, taking time, making a story, adding cutscenes, adding names, custom stuff that is not from the engine, modifying sounds... and using high quality. The game is called, Violent Terror. I will share information about this when it is done.
Madcow
10
Years of Service
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Joined: 17th Jul 2013
Location: Somewhere, but not over the rainbow.
Posted: 15th Sep 2015 15:59 Edited at: 15th Sep 2015 20:36
But you are using more detailed models and textures than the original game. You have to choose, fellow maker.

Utinni !
Y0shondue
10
Years of Service
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Joined: 6th Jan 2014
Playing:
Posted: 15th Sep 2015 16:03
Madcow, yes i will. Lol, i already said i would. You have gaven me the idea into doing so. Now, i will be working on more levels to finish the.....-the .. remake of the game.

I am developing a huge game, taking time, making a story, adding cutscenes, adding names, custom stuff that is not from the engine, modifying sounds... and using high quality. The game is called, Violent Terror. I will share information about this when it is done.
Madcow
10
Years of Service
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Joined: 17th Jul 2013
Location: Somewhere, but not over the rainbow.
Posted: 15th Sep 2015 20:37
Few years ago I've started a remake of the map Facility, with a grittier and darker atmosphere, it looked pretty good.

Good luck.

Utinni !
Y0shondue
10
Years of Service
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Joined: 6th Jan 2014
Playing:
Posted: 17th Sep 2015 20:27
@All

I lack motivation, the remake will be here way later than expected. :/ sowwy ..

I am developing a huge game, taking time, making a story, adding cutscenes, adding names, custom stuff that is not from the engine, modifying sounds... and using high quality. The game is called, Violent Terror. I will share information about this when it is done.
Y0shondue
10
Years of Service
User Offline
Joined: 6th Jan 2014
Playing:
Posted: 20th Sep 2015 19:54
@All

Files to this project are lost. I need to start over. I hope you guys enjoy what's here until i have it all for the real release.

For my other games go here: http://game-com.yolasite.com/Games.php

I am a friendly dev!~ ^o^
MARSHMALLOW
9
Years of Service
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Joined: 2nd Sep 2014
Location: I LIVE IN MARSHMALLOW LAND LOCATED IN PLANET ARTHON
Posted: 11th Oct 2015 09:44
Wow this is pretty interestring!






-Marshmallow
marshmallows are great
Y0shondue
10
Years of Service
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Joined: 6th Jan 2014
Playing:
Posted: 13th Oct 2015 11:55
@MARSHMALLOW

Thank you for the compliment!~
I am a friendly dev!~ ^o^

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