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AppGameKit/AppGameKit Studio Showcase / [Released] Derple -- TossIt

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Message
Nieb
5
Years of Service
User Offline
Joined: 13th May 2014
Location: Lurking
Posted: 2nd Nov 2015 22:21 Edited at: 4th Nov 2015 10:37


Fun physics!
This is a re-branding of the "CandyToss" game I released earlier this year. I didn't care much for the old theme.

Get it here:
https://play.google.com/store/apps/details?id=com.derple.tossit

Website:
http://derple.net/
AGK: 2.0.14b Development System: Windows 7 Pro 64-bit
Android Device: Samsung Galaxy Tab 2 7inch (gt-p3113) Android OS: KitKat 4.4.4 (Slimkat Rom)
Rickynzx
7
Years of Service
User Offline
Joined: 19th Dec 2011
Location: Troon, Scotland
Posted: 2nd Nov 2015 22:57
downloaded and rated.

Simple but very addictive app. keep trying to break my record which isnt very high( yet).
Funnell7
8
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 3rd Nov 2015 10:01
Downloaded and rated also... I liked the original, good idea to re-brand it

One thing missing for me though, is a global highscore table, that's what eventually stopped me from playing it... I got bored of trying to beat myself.
Using AppGameKit V2 Tier 1
CJB
Valued Member
15
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 3rd Nov 2015 11:24
Quote: "I got bored of trying to beat myself."


*giggles*
V2 T1 (Mostly)
Phone Tap!
Uzmadesign
Nieb
5
Years of Service
User Offline
Joined: 13th May 2014
Location: Lurking
Posted: 3rd Nov 2015 12:22
I see the GameCenter stuff in the documentation. But that seems to be an Apple exclusive feature. Is there a similar feature for android?

http://www.appgamekit.com/documentation/Reference/Extras.htm
AGK: 2.0.14b Development System: Windows 7 Pro 64-bit
Android Device: Samsung Galaxy Tab 2 7inch (gt-p3113) Android OS: KitKat 4.4.4 (Slimkat Rom)
Funnell7
8
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 3rd Nov 2015 12:44
Phaelax (a fellow forum user) has very kindly put together a High Score system which I use in all of my games... Its very easy to implement (using the HTTP commands) and to date I haven't had any issue with it. This is the forum thread if you want to take a look;

https://forum.thegamecreators.com/thread/210569
Using AppGameKit V2 Tier 1
Nieb
5
Years of Service
User Offline
Joined: 13th May 2014
Location: Lurking
Posted: 6th Nov 2015 17:11 Edited at: 10th Nov 2015 02:37
I'd rather see something like GameCenter where you see the scores of people you are friends with. Global highscores are quickly ruined by videogame savants and/or hackers.
AGK: 2.0.14b Development System: Windows 7 Pro 64-bit
Android Device: Samsung Galaxy Tab 2 7inch (gt-p3113) Android OS: KitKat 4.4.4 (Slimkat Rom)
Test123
haliop_New
AGK Developer
5
Years of Service
User Offline
Joined: 19th Dec 2013
Location: Agk Tier 1 - Only
Posted: 6th Nov 2015 21:19
hi Nieb haven't tried the game yet but I did enter the website that some slick design.. then I noticed your other game Spun which looks very neat may I ask is it done with AppGameKit ? and if so .. how did you managed to get such good shadows for those items in the picture.. camt find any where how to create 3d shadows :/ ......
Nieb
5
Years of Service
User Offline
Joined: 13th May 2014
Location: Lurking
Posted: 6th Nov 2015 22:51 Edited at: 10th Nov 2015 02:38
Hello Haliop, both games are AppGameKit Tier 1. I haven't updated to 2.0.15, not ready to tinker with new stuff just yet.
The shadows in both games are fake. Just a shadow object following the main object around.
AGK: 2.0.14b Development System: Windows 7 Pro 64-bit
Android Device: Samsung Galaxy Tab 2 7inch (gt-p3113) Android OS: KitKat 4.4.4 (Slimkat Rom)
haliop_New
AGK Developer
5
Years of Service
User Offline
Joined: 19th Dec 2013
Location: Agk Tier 1 - Only
Posted: 7th Nov 2015 14:38
I see yeah I wanted to avoid using fake shadows for benchmarking AppGameKit 2.015b I thought maybe shadows are done yet or someone presented a decent shader for it.. :/
I guess i'll keep looking..

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